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Sorry I've been away. I'm at college now :3

This was from a few weeks ago... Our second project in intro to animation was to do a flip book: basically your standard three second nonsense animation test.

So essentially, I decided to use one of my more developed characters, Cashel, (also painted here [link]) and throw him in some matching fantasy-esc scene.

Mediums used here are flash + photoshop.

Will submit more stuff when I'm not ass tired.
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Yottatime Featured By Owner Jan 5, 2011
being able to do this is flash is very impressive
eeveejason Featured By Owner Apr 10, 2008
This is actrally great for a home made flash and the guy falling is just hularious(I think I misspelled it). XD
DamagedII Featured By Owner Oct 23, 2007   Filmographer
That's pretty awesome.
Anigen Featured By Owner Oct 23, 2007
The art looks a bit stiff, but the animation is very smooth and fluid, definitely well done. I like it.
CrmsnKtsne Featured By Owner Oct 23, 2007
That is really nice!
I think with some extra frames in between for more smoothness and some staggering of the frames when he's pulling it out, this could be perfect!
gorrin Featured By Owner Oct 23, 2007  Professional Digital Artist
it is nice, i like the red eyes.
boxdoggie Featured By Owner Oct 22, 2007   Filmographer
I like this; very fluent not to mention the impact I can laugh at when he falls over. Though I do feel an inconsistency when he's pulling out the sword.

His armpits, the little sleeve hole switches from cover to uncover in a weird fashion.

Now I'm no flash genius; my own being anatomically incorrect, but even I could see it popping out as a problem... and I can't even see 5 meters one way w/o glasses =\
I hope that statement helped bring you down and make you feel like complete and total shit.

But seriously though, jk. I like the animation, nice balance of the use of two programs. Though the cave background could use a little more definition. Also, armpits.
Journeyful Featured By Owner Oct 22, 2007
Yeah I was aware of the sleeves. Shouldn't be to hard to insert some sleeve holes - I think it was just a matter of not having drawn the character in profile before so I don't really totally know Cashel backwards and forwards each time I sit down to draw him.

Nice catch with the hand flickering back on ng. I thought I had updated that frame. More definition to the cave is a nice thought, but I'll probably just save the time on detail for a more significant project - like my personal ng stuff.

Thanks box,
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Submitted on
October 22, 2007
Image Size
635 KB


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